Showing posts with label Flash. Show all posts
Showing posts with label Flash. Show all posts

Sunday, 9 November 2008

Flash - Firework Safety

For this exercise i first went onto the websites that david had suggested for some useful background information. The website that i found to most helpful was Firework Service
I found that all the websites pretty much talked about the same issues anyway. From here i devised a list of firework safety issuse that i could include within my designs. My list included:


  • The BS 7114 British Standards warning and to make sure that fireworks you buy have this warning on the box.

  • Keep children safe - Dont give sparklers to childern under 5 sparklers.

  • Always supervise your children.

  • Protect your animals - Keep them inside.

  • It is illegal to sell fireworks to anyone under 18.

  • Dispose of fireworks correctly - NEVER put them into the bonfire after use.

  • Some fireworks require a professional, leave the job to them.

  • More children than adults get injured by fireworks.
I then came up with a number of designs for my advertisement.

Design idea 1:
This idea will target any person who intends to use fireworks. This design basically is about the distance you should keep when lighting fireworks. The user will drag and drop the person on the screen to light the firework, if he is a good distance away then the fireworks go off ok and the user gets a well done screen. If they put him too close then they get a big bold red STOP flashing at them, they are given a screenshot of the scene and then they are given a screen that tells them about fireworks and the distance to keep. The information will fade onto the screen after the screenshot has faded off.

Design idea 2:
This idea would target any person/s who intend to use fireworks. This idea was going to just be a banner that expressed all of the dangers that come with fireworks, the warning would come on the screen, the writing would be red to express the warning factor. In the background would be a number of images randomising which would relate to the piece of information being given.

Design idea 3:

This idea would target shop owners/assistants and young people. This idea was to be an animation but at the moment i am unsure how to put it together using AS3. Basically what would happen in this idea is, 2 young boys would walk into a shop and ask to buy some firewrks, the shop assistant (which is you) asks if they hav any d, the boys say no but they are 19 and the user will choose whether to sell the boys the fireworks or not, If you say no you get a well done screen and a warning is put on the screen saying 'Dont sell fireworks to under 18's' If you decide to sell the boys the fireworks then, the screen goes onto an image of you sat there with the obituary in your hands and the boys photographs on the front. Then there is an animation of the coppers coming and shutting your shop down. The again the warning of not selling fireworks to under 18's comes onto the screen.

Desiign idea 4:
This idea is based on the British standards warning and would target all firework users, it is wo warn them to check for the BS 7114 Warning before using a firework as it could have its concequences. What will happen within this animation is, the user will first be presented with a screen which is offering cheap fireworks, the user will be told to click on the firework/s that they would like to buy. Once the user has chosen then they are taken to another screen which will be a 3D perspective of the box/es of fireworks, the user will be able to move the box around so they are capable of viewing all sides of the box. They are asked to give their opinion on whether they think the fireworks are safe or not, and are presented with a YES or No option. f the click yes the animation will go to a sreen where the user can create their own firework display, the dragand drop the fireworks they choose into the display, If they had chosen that they thought the fireworks were safe then the firework display would go crazy and all over the place. If the user chooses that they think the fireworks arn't safe then they are shown a page saying 'Why whats missing' they are given a multiple of answers, if they choose the right answer then they are given a page where they again create their own display by draging and dropping the fireworks, but these fireworks go off properly, if the choose the wrong answer then it goes to the screen where the fireworks go crazy. At the end the are given a page which explains the safety of checking the boxes and why.

Design idea 5:

This idea would also target all firework users, It is bassically a quiz whch the user can do to see if they are safe and capable of handling fireworks. On the first screen are given a btton to enter the quiz, then the user will be given a variety of questions to answer, they are then given their score at the end. If the user gets so many right then it goes to a screen that has fireworks going off in the correct manner and are told 'Well Done', but if the user gets so many questions wrong then they are presented with a screen with fireworks going crazy and told that they need to practice their firework safety.

Sunday, 2 November 2008



What does it look like?
Very bright and in your face. But i think that the design is smart but fun looking at the same time. Its nice and bright which helps it not look so boring. The characters and the levels that you go to throughout the game remind me a bit of a a computer like the xbox or playstation.
How easy to use is it?
Very easy because it pretty much gives you different options to choose from when playing the game.
How relevent is the content to the site?
The content on the site relates to the game itself.
How clearly is the content organised?
Its organised well, it sort of reminds me a bit of the sims. The site is easy to use and not at all cluttered.
Flash Elements?
Yes the website is on a game called dork dodge, where the computer takes you along levels and you have to avoid all these dorks who are in love with you, when you run into another character, a video pops up, with a real life person talking to you, then that closes and you have a list of choices to choose from as to what you want to do. They used an effective way of flash.
Overall i thought this site was alright but it was only fun for the first five minutes, it got boring and soon lost its touch. But i do like the way that theyhave the videos included in the website, i like the idea of this. Its a bit similar to the 626 website that Katie spoke about, that website also played videos through the game, I think it work really well, and helps to draw a user into playing on the website.



H&M - I have chosen to analyse H&M, a fashion company.
What does it look like?
The design looks very original and creative in my opinion. I like how everything is all placed in its own place on the page but it all still fits together. I was very impressed once actually going to the links from the home page because the background is set in a real life setting and the clothing outfits are on dummies and look 3D, i thought that this was a very effective feature. They use a simple colour scheme relevent to their company which is white and red.
How easy is it to use?
To be honest at first i was a bit confused about how to find selections of the shopping available but i think this is put down to the fact there links arn't your usually names like 'whats new' or 'shop' which i suppose makes the site unique in itself. Afer using the website for a while i managed to get the hang of where things were.
How relevent is the contect of the site?
Obvioulsy like all businesses selling online, they provide relevent information to their company, such as press releases, their cothing, jobs available in their stores and a store locator.
How clearly is the content laid out?
I felt that the design is clearly laid out in an efficient way to suit users needs. Every different bits of information has its own seperate space from the other bits of information. The links are clear and easy to use. The page is easily cleared out and not cluttered.
Flash elements?
There is some really funky flash elements included in the website, such as when moving away from the index page, the red shapes move around, i know it insn't that hard to do in flash really but the part of flash that i found most impressive was that you can dress up a woman with the clothing that they offer, you can also add your own face to the figure, so you can see what you'd look like in the clothes. There was also a section where you could shop for your clothing which were on 3D maniquins. You could also read the magazine page by page on the website.
Overall i was very impressed with this website, i found that it was very unique, creative and effective. Obviously this company took a great deal of interest in there target audience and what they could offer to them.